Objective
The objective of this project was to create an infographic for a toy and include a realistic digital version of the toy. 
Process
I dived into the challenge of creating a realistic toy using Illustrator’s gradient mesh feature. Starting with a basic outline, I meticulously applied gradient mesh points to achieve realistic shading, capturing the texture and depth of the toy. This process involved fine-tuning colour transitions and adjusting mesh points for a lifelike appearance. 
In Illustrator, I crafted the infographic with a clean and visually appealing layout, incorporating icons and illustrations to convey information effectively. Balancing the creation of the infographic with the intricate work of the gradient mesh demanded careful consideration of the toy’s details. The infographic served as a guide, ensuring that key elements were accurately represented in the realistic toy illustration. 
Upon completion, I reviewed both aspects of the project to ensure cohesion and clarity. The final result was a visually engaging toy infographic that included the meticulously crafted toy. 

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